AI Insights · Timothy · April 2021
Top 5 City Building iOS Games in Brazil: Q1 2021 Performance
An analysis of the top five city building games on iOS in Brazil during Q1 2021 reveals varied performance trends, with detailed insights available on Sensor Tower.
Top City Building iOS Games in Brazil: A Q1 2021 Performance Snapshot
The city building genre remains a popular facet in the mobile gaming landscape. Sensor Tower's data provides us with a revealing glimpse into how five leading titles fared on the iOS platform in Brazil for the first quarter of 2021.
Starting with City Takeover, published by Voodoo, we saw a fluctuating download trend beginning with approximately 8K downloads in the week of February 22nd, peaking at around 12K in early March, and settling at about 10K by the end of March. Weekly active users showed a positive trajectory, starting at 6.9K and rising impressively to 26K. Revenue for the game also grew, starting at a modest $17 and increasing to $74 by the quarter's close.
SimCity BuildIt by Electronic Arts demonstrated a consistent revenue stream, though with some variance, starting at around $4.7K at the end of December and reaching highs of $8.5K in mid-February before ending March at approximately $5.6K. Downloads saw a slight decline from 5.1K to 3.9K over the quarter, while weekly active users remained robust, ranging from 44K to 43K.
Another title from Electronic Arts, The Simpsons™: Tapped Out, showed more modest figures. Revenue peaked at $1.2K in early February but dipped to $440 by the end of March. Downloads decreased over the period, from 2.9K to 1.5K, and the same was true for weekly active users, which saw a slight fall from 17K to 15K.
My Town - City Life Story game by My Town Games LTD showed revenue peaks and troughs, with the highest at $161 and concluding the quarter at $86. The game saw a steady increase in downloads from 567 to 800, while weekly active users saw an upward trend from 620 to 834 by the quarter's end.
Lastly, The Tribez: Build a Village by Game Insight experienced a significant boost in downloads from just 25 at the end of December to a peak of 2.5K in early March, concluding the quarter at 225. Revenue showed a remarkable increase in early March to $592 but later settled at $334 by March's end. Weekly active users reflected this pattern, with a spike to 2.3K before dropping to 725.
In summary, the data from Sensor Tower suggests diverse performance among the top city building games on iOS in Brazil for Q1 2021, with some titles seeing growth in either downloads, revenue, or active users, while others experienced more variability. For further insights and detailed data, Sensor Tower's platform remains an invaluable resource.